Mass Transit Abomination
With the club issues settled the Mages had a few days of peace before the next bit of news arrived via their favorite conspiracy paper “Sick Sad World”.
It seems that women in the city were being kidnapped, but only for a few hours before being let go. It was exactly the sort of odd situation that surely no good could come of. Sounds like a job for… the Mage PCs Who Had Not Yet Come Up With a Cabal Name! (Not very catchy, is it?)
With the Stars (in alphabetical order):
- Aenaiyah: Mysterium/Acanthus
- Argus: Guardian of the Veil/Obrimos
- Marissa: Apostate/Acanthus
- Molly: Apostate/Mastigos
- Neils: Free Council/Obrimos
- Nokoni: Adamantine Arrow/Thyrsus
- Rex: Free Council/Moros
Through a combination of obtaining police reports (Argus) and twisting fate to stumble upon newspaper articles (Marissa) the group manages to track down a few of the kidnapping victims’ names and addresses. They decide to split the list while interviewing the formerly kidnapped women. Aenaiyah and Molly pose as a journalist (Aenaiyah actually was one before her Awakening) and journalism intern looking for some additional information for a newspaper article that they are writing on the mysterious kidnappings. Argus flashes his FBI badge to talk to some of the others in a more official capacity with Rex as his partner. Neils and Nokoni argue about who will be keeping an eye on Marissa (she is only a child after all), meaning that neither one of them was actually paying any attention when she wandered off to get ice cream. Ultimately they found her and bought her a Wii to keep her busy while the others brought back the information they had obtained from the victims. It seems that each woman was grabbed in the area of a particular train station in the city. This station is conveniently located next to a bar, which is probably where the women were targeted. Oddly enough, each of the women tell a similar story – the kidnapping was a weird sort of “Scared Straight” scenario in which they were kidnapped, brought to a disused subway tunnel, and ranted at regarding how unsafe it is for young women to be alone in the city at night.
If only the Mages knew a woman with shocking purple hair and a slutty wardrobe who might be kidnapped at a bar…
Oh! Hello Aenaiyah!
And so the plan is set. Aenaiyah will go to the bar, where she will hopefully be approached by the kidnapper. Sounds like a great plan to me! Oh, and Argus will turn invisible and follow her when she gets dragged off. :::yawn::: When “last call” is made and still no kidnapper approaches Aenaiyah (she can tell that the random drunks trying to get lucky just don’t have the necessary Fate aura to be the kidnapper), they think the evening might be a loss…unless… the kidnapper might not actually approach the women at the bar, he might just follow them down to the train platform. And so Aenaiyah, with invisible Argus in tow, heads down to the platform where she is promptly kidnapped and dragged away.
She is dragged through the maze of tunnels to a disused area where a couple of other women are tied up waiting for the arrival of the evening’s final student.
Class is now ready to begin!
Posted on February 24, 2012, in Campaign Summary, Gaming, Mage Awakening, MtAw, RPG, WoD, World of Darkness and tagged Campaign Summary, Mage the Awakening, MtAw, nWoD, rpg, tabletop RPG, world of darkness. Bookmark the permalink. 5 Comments.
Seems like an awful lot of plans involve me doing something stupid and getting luckly.
I suppose I’m doing a good job being this guy: http://upload.wikimedia.org/wikipedia/en/thumb/9/90/RWS_Tarot_00_Fool.jpg/220px-RWS_Tarot_00_Fool.jpg
Clearly your fellow Mages know that they can always count on you to do something stupid. You’re reliable like that!
Being consistent is important!
Maybe I should start wearing a sign around my neck that says HELLO, MY NAME IS BAIT.
I approve this plan.