Of Mice and GMs
Posted by Mage Mistress
As GMs we were faced with a problem. On the one hand we had a lot of great material to work with that was nothing short of brilliant. I do not in any way exaggerate when I tell you that hearing about the events of the second session from the other GM’s perspective made me laugh so hard that tears streamed down my face, I couldn’t breathe, and I couldn’t stop! How do you not abuse that? What kind of GM would it make me if I let that go? I have a responsibility to make the PCs miserable at any given opportunity, and this one was given on a silver platter with a side order of steel toed boots and an invitation to kick hard and often.
The problem is that all those hilarious things went down in the second session of the campaign. Sure, now I’m not against a TPK, but at the time I had only just invested in a bunch of books to GM this bad boy and I wasn’t sure I was quite ready for a TPK in the third session.
How the times have changed!
As a result we decided to teach these people a lesson about being discreet, while leaving at least some of them alive to play another session. And so we decided that the news guy who had been at the club that night, the one who got sent home from work the next day ranting about monsters, did his ranting in front of a Hunter who also worked at the station. This particular Hunter is not of the “all monsters must die!” variety. This guy is a member of Network Zero: The Secret Frequency. (See: Hunter the Vigil) The fine folks at Network Zero are all in favor of vicious uncontrollable monsters meeting violent ends, but they understand that not all “monsters” are monsters. Mostly what Network Zero wants is to prove that they aren’t insane. They want to prove that the monsters are real.
And so, when they heard about the events at the club they saw a golden opportunity to not only meet some monsters in a social setting but maybe get some Werewolves on film!
And so they made some fake invitations. And they made a fake club (heck, these guys work in TV Production they know how to build a set), and they got the cameras and the sound equipment in place and they waited.
One of the Hunters posed as a bouncer outside of the “club”. The previous night the Werewolves transformed when they were refused entry into the club. This is why their bouncer was, under no circumstances, to allow them to enter the club.
AND THEN THAT PURPLE HAIRED NUISANCE SHOWED UP!
She stroked his arm, she flipped her hair, she cast Perfect Moment and he let her in. If he hadn’t allowed himself to be so distracted by her maybe Matteus wouldn’t have gotten the drop on him so easily. If he hadn’t been trying to show off what a big tough man he was to her maybe he wouldn’t have decided to let Matteus get the first shot in free.
If he hadn’t been trying so hard to show off maybe he wouldn’t have gotten his ass beat before using that silver sword cane he was leaning on to trigger a wolf-out like he was supposed to!
Ultimately the Hunters ran out as fast as they could leaving some of their camera equipment behind. The Mages and Werewolves, instead of ripping each other’s faces off and roasting each other on spits like we had hoped, used it to discredit them by filming an attack by “fake” Werewolves. How did they do this? One of the Werewolves went into Gauru form and Rex, the Matter Mage, made a fake zipper to stick to his back like it was just a costume that looked real good from the front, and real ludicrous from the back.
They then posted the videos online and headed to the bar for a few brews together.
I ask you, what did I do to deserve this?
Posted on February 17, 2012, in Campaign Summary, Gaming, Hunter the Vigil, Mage Awakening, MtAw, RPG, Werewolf Forsaken, White Wolf, WoD, World of Darkness, WtF and tagged Hunter the Vigil, Mage the Awakening, Role Playing Game, Roleplaying Games, rpg, tabletop RPG, werewolf the forsaken. Bookmark the permalink. 3 Comments.