Subtlety Is My Middle Name
Posted by Mage Mistress
I have revived from the turkey coma! I hope the holidays are treating everyone well so far. Now, where were we?
So now they have a guy who there has been a nationally televised press conference about, who is in lockup, who is about to turn into a Werewolf for the very first time, who is somewhat insane.
This sounds like the perfect time to introduce two new players to the Werewolf table! The new players (incidentally, both excellent role players who I enjoy gaming with) are playing Irish brothers who are Werewolves. One is a priest, and the other… well… the other is not a priest.
So everyone arrives at the precinct to scope the area out and see if there is some way that they can get Officer Brewer out of his cell and away from anyone that he might potentially hurt (or drive insane) when he turns into a Werewolf for the first time later this evening. While most of the players are trying to come up with a plan, the new brothers discover a van with a cartoon wolf painted on the side of it and the realize that the people in the van are Pure. Forsaken Werewolves (PCs) hate Pure Werewolves like I hate Mages. This should be amusing!
In the sparsely populated area of Ireland that the brothers are from being a Werewolf isn’t that big of a thing, so the not a priest brother decides to go harass the people in the van. This ends with him punching the Pure in the passenger seat in the face, which naturally leads to a large scale fight involving the police (since they are right in front of a police station), which leads to some of the Mages facepalming and heading into the police station under cover of stupidity.
The quick thinking Acanthus casts Perfect Moment and rushes up to the desk implying that she’s a US Marshall and needs to get Officer Brewer out of his cell and into witness protection before the people outside who are trying to kill him (hence the extreme levels of violence outside) make it inside and succeed in killing him. Argus, who is a consultant with the FBI, and Damien, who was just on TV as Brewer’s lawyer, are with her. Since she has Perfect Moment cast which allows her to act perfectly in an unplanned situation (no one had planned on the lunacy outside), and she happens to have been followed by people who make the situation plausible, and Damien is using the Mind Arcanum to pull a Jedi Mind Trick on the desk guard (‘she’s the US Marshall you’re looking for’) I give it to them. I figure they earned it this time.
The rest of the Werewolf Pack (Shannon, Calypso, and Matteus) along with Riff-Raff (a police officer on leave) are trying to calm down the various parties involved out front while Arrow and Neils play “innocent passersby” who got caught in the middle. Rex wanders through yelling at whipper-snappers to get off of his lawn. Calypso, after a successful INTELLIGENCE + COMPOSURE check, goes to get their van to drive it around to the back of the station figuring that the missing Mages (Aenaiyah, Argus, and Damien) are already inside getting to Officer Brewer.
Meanwhile, inside the station, Damien wound up realizing that one of the prisoners in a nearby cell is also a Pure Werewolf, undoubtedly the inside man for the Pure in the van. The ability to read minds can come in handy that way. Fortunately for the Mages he isn’t in a good position to do anything at the moment as he doesn’t know who they are or why they are taking Brewer out of his cell. All he can tell is that they aren’t Werewolves. Damien is sure to keep his mind away from any thoughts involving breaking out of his cell and ripping them all limb from limb. Aenaiyah tweaks Fate a bit to prevent anyone from happening to walk past at a bad moment and as soon as they make haste through the rear exit they get picked up by Calypso and driven to the rendezvous point. The easy part of the mission, breaking Officer Brewer out of prison, is now complete.
You’d think that would be the hard part, and it would have been, if not for the fustercluck going on outside.
Posted on November 30, 2012, in Campaign Summary, Mage Awakening, MtAw, RPG, Werewolf Forsaken, White Wolf, WoD, World of Darkness, WtF and tagged Mage the Awakening, MtAw, nWoD, Role Playing Game, Roleplaying Games, tabletop RPG, werewolf the forsaken, world of darkness, WTF. Bookmark the permalink. 3 Comments.
You forgot my crowning achievement of the session. When the Thyrsus magically jacked up his strength, berserker rushed a Pure, completely botched to hit, kept running, aced his Stealth (crowds) roll, deftly maneuvered through the tear gassed people, quietly sat down in the police office lobby and said “Hi Damien” as though nothing had happened.
Oh I hadn’t forgotten. (Though Lord knows I’ve tried.) That will be covered in next week’s thrilling jail-break conclusion: “Hunters, Forsaken, and Pure… Oh My!”
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