A Scelesti On The Roof:


As one of my Mages correctly pointed out last week (everyone say ‘Hi Neils!’) I ended the previous game session on a pretty tense note. Everyone saw (through their varying Mage and Werewolf sight abilities) that things were about to get real. There was a heavy weight of Death shrouding the city, the Spirits were fleeing the area as best they could, Fate was all a flutter, Time was both wibbley AND wobbley, big happy bursts of Prime were glowing all over the height of the New Year’s festivities, and it was likely to be a hot time in the old town tonight! To Be Continued…

…but wait… there’s more!

Before leaving the Werewolf Alpha, Aldous, wanted to monologue. I have to give credit where it is due and say that he was F&@# Brilliant! He could easily have waited to open the next session with a rousing speech to give himself some time to prepare, but he shot from the hip and even I was inspired to stop the evil from happening!

Don’t worry, I got over it before the next session started.

First things first: The Mages have to get from Liberty Island (where the Statue of Liberty is) to Manhattan Island (where all the evil is going to take place). It’s getting pretty close to midnight, so there are no ferries now. There are a few security guards that they will have to hide from or deal with though. The Thyrsus, Nokoni, yells “CAW!” transforms into a large bird and flies toward Times Square, leaving his friends stranded.

Neils, one of our Obrimos Mages, whips a small raft out of thin air. He doesn’t roll as well as he could have, so he casts again and they lash the two things together with belts that the Moros Mage turns into rope. The Werewolves, being showoffs, act as onboard engines: they swim and push the rafts that carry the Mages.

The Fate Mage casts some hoodoo to keep the security guards from wandering near enough to see all these Paradoxalicious goings-on.

The Guardian of the Veil Facepalms, but makes no effort to stop any of this. Good job!

The paradox dice fail me again. (I know you’re as stunned as I am.)

As the Scooby Gang floats across from Liberty Island to Manhattan Island the Bloody Acanthus starts casting Acceleration on people to get them there faster. They are going to be reaching Manhattan at a point that is not exactly close to Times Square (near the center of Manhattan for those who are unfamiliar) no matter how they cut it, so they are going to need speed on their side.

Everyone is now moving at Ludicrous Speed!

For once the Paradox Dice don’t fail me and Aenaiyah winds up taking a few bashing damage. I believe those dice hate the Acanthus as much as I do, which is why I haven’t smashed them to bits yet. For the record, it is at about this time that I realize that Paradox really needs a stronger bite, and let’s face it a stronger bark wouldn’t hurt either, because with all this crazy vulgar stuff going on I think I managed to stub Aenaiyah’s toe, and maybe break one of her nails.

And so the Supersonic Werewolves run through the streets of Manhattan at about Mach 10 carrying the Mages on their backs. One of those Mages is furiously waving her hands casting fate spells to keep people out of their way. Yes, she took negatives and had to make RESOLVE+COMPOSURE rolls to cast under those circumstances. Of course, this being New Year’s Eve most eyes were in Times Square and so they really didn’t have any problems until they got near that area. This was an easy explanation for her dratted successes.

When they were close enough (and still out of site of people… damned Fate Magic) our Guardian created a Portal to get them to the top of a building. He did this because, you know, he’s a Guardian and that isn’t Vulgar at all. (Note: Space is his third Arcana. There was no Mastigos Mage present at this session.) I believe he took a bashing for that one… so there! Nokoni had already done a fly by (CAW!), and they met to discuss what he had seen.

What he saw on that rooftop was a surprise to all of them. The group of Arch-Mages was to be expected under the circumstances. The ritual circles, arcane chanting, and general feeling of dread were likely accompaniments.

The young child standing in the center of the ritual circle… that they didn’t expect.  Sacrifices are not unusual components for these sorts of gatherings, and you pretty much do have to make them younger and younger every year to meet all the purity and innocence requirements.

What was shocking was that they knew this girl.

This girl had been living at their house since the day they rescued her.

This girl was one of theirs.

This girl was the Acanthus Child, Marissa.

Bloody Hell.

Mages Make Me Cry

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Posted on May 11, 2012, in Campaign Summary, Games, Gaming, Mage Awakening, MtAw, RPG, Werewolf Forsaken, White Wolf, WoD, World of Darkness, WtF and tagged , , , , , , . Bookmark the permalink. 2 Comments.

  1. All right, maybe I’ll give you “purity” but “Innocence?” Since when was Marissa innocent? She ran off every which way to cause trouble! 😛

    Aenaiyah doesn’t even remember this paradox. Sangre Santo’s paradox, on the other hand. . . .

    • Well, she did ask Fate for something interesting to happen. This time Fate was happy to oblige.

      The Paradox wasn’t exactly a memorable event. You fixed the damage with a nail file and some polish. #sigh

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